Dark Souls Remastered: Old Game, New Graphics

A character in a region called Lost Izalith Photo Credit: Christian Sosa

By Christian Sosa ’20

Dark Souls Remastered was released on May 25, 2018 by Bandai Namco at 1080p and 60fps with the dlc included with the main game. DSR is filled with interesting cinematics, enemies, and locations to make an intriguing game.

In DSR you play as The Chosen Undead whose goal it is to link the fire and bring about a new age of fire, but you can also choose not to link the fire and, instead, usher in the age of man and become the Dark Lord. in order to achieve any of the two goals, The chosen Undead must travel to an array of locations, retrieve the four Lord Souls and LordVessel, and defeat the lord of sunlight Gwyn. there are also many other optional bosses that can be encountered along with the dlc Artorias of the Abyss.

In Dark Souls, there are 10 different classes to choose from: Warrior, Knight, Wanderer, Thief, Bandit, Hunter, Sorcerer, Pyromancer, Cleric, and Deprived. Each has different stats and equipment at the beginning. There are different attributes that can be leveled up such as Vitality, Endurance, Strength, etc. and each provides different buffs such as how Vitality governs the players maximum health or how Endurance allows the player to run, attack, or evade for longer and to be able to hold heavier weapons and armor.

There are many different types of weapons in DSR ranging from agile daggers or short swords to heavy hitting ultra Greatswords and Great hammers/axes. Each weapon has different requirements to be able to use, be it a strength, dexterity, faith, etc. there are an array of armor and shields for different play styles like being a slow but sturdy tank or being light and agile moving. There are also rings in the game that can give an array of buffs such as havel’s ring which increases a players equip load by 50% or the dark wood grain ring which swaps out the players roll for a somersault.

DSR was bumped up to 60 frames-per-second from 30 and raised to 1080p on ps4 and Xbox one or 4K on ps4 pro or Xbox one x from 720p. In the original Dark Souls there was soul level based matchmaking for online, but in Dark Souls Remastered the matchmaking is now based on weapon level too making harder for person vs person play and co-op. Other issues veteran players have with DSR is that the remaster was more tailored for new players rather than having something new or different, leaving little incentive for returning players to buy the game.